Famed game designer Martin Wallace's (Age of Steam, Brass)
acclaimed new game transforms players into tribe leaders in ancient
Ireland―back when it was known as Erin―who have arrived to fight the demon-like
Fomori that rule the island. As they vie for control over territories with the
other tribes, players utilize actions that let them build and protect
fortifications and repel and spread the Fomori, choosing how ruthless they wish
The unique mechanics of the game include two different tracks
that will determine victory: the Fame Point Track and the Corruption Track.
Players must make decisions on how to gain resources, either gaining more
resources (spreading their tribes more quickly) and more Corruption Points or
gaining fewer resources (risking losing ground to the other tribes and the
Fomori) and more Fame Points. The winner is either the one with the highest
amount of Fame Points or the one with the fewest Corruption Points, the path to
victory depending on whether the tribes or the Fomori control more locations at
the end of the game.
After an initial release at Spiel 2016 in Essen, Cryptozoic
is releasing The Arrival to a wider audience with updated art and game
components, rule refinements, and additional new content.
“The tight rope that
has to be walked here is between corruption or fame, [it’s] one of the the
really cool things about [The Arrival] … This is a great [medium] weight
game from Martin Wallace.” -Sam Healey,
The Dice Tower